Troubleshooting
Unity Editor 2021.3或更高版本的Unity.exe无法在Wwise Launcher中被识别, 导致无法Integrate Wwise into Project
可降低Unity版本至2020.3Wwise > Integrate Wwise into Project > Integrate按钮无法点击
请检查Deployment Platforms所选的平台,Wwise SDK Deployment Platforms是否都已安装Wwise: Could not find plug-in dynamic library: LiveCommPlugin
参考拷贝LiveCommPluginWwise: Plug-in not found: 399967571
参考拷贝LiveCommPluginError CS0234: The type or namespace name 'VisualScripting' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
About Visual Scripting, 将项目升级至Unity 2021.3版本或更高, 从Package Manager中安装Visual ScriptingError CS0227: Unsafe code may only appear if compiling with /unsafe. Enable "Allow 'unsafe' code" in Player Settings to fix this error.
Project Settings > Player > Script Compilation > Allow 'unsafe' code 勾选ArgumentException: The Assembly Newtonsoft.Json is referenced by JWT ('Assets/Plugins/JWT.dll'). But the dll is not allowed to be included or could not be found.
Editor > Window > Package Manager > Packages: Unity registry > Newtonsoft Json选择后点击InstallGoogle.Protobuf.Reflection errors
Assets目录下创建link.xml,包含以下内容
<linker>
<assembly fullname="Google.Protobuf" preserve="all"/>
<assembly fullname="com.unity.livecomm.core" preserve="all"/>
</linker>