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版本:1.0.0

Troubleshooting

  • Unity Editor 2021.3或更高版本的Unity.exe无法在Wwise Launcher中被识别, 导致无法Integrate Wwise into Project
    可降低Unity版本至2020.3

  • Wwise > Integrate Wwise into Project > Integrate按钮无法点击
    请检查Deployment Platforms所选的平台,Wwise SDK Deployment Platforms是否都已安装

  • Wwise: Could not find plug-in dynamic library: LiveCommPlugin
    参考拷贝LiveCommPlugin

  • Wwise: Plug-in not found: 399967571
    参考拷贝LiveCommPlugin

  • Error CS0234: The type or namespace name 'VisualScripting' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
    About Visual Scripting, 将项目升级至Unity 2021.3版本或更高, 从Package Manager中安装Visual Scripting

  • Error CS0227: Unsafe code may only appear if compiling with /unsafe. Enable "Allow 'unsafe' code" in Player Settings to fix this error.
    Project Settings > Player > Script Compilation > Allow 'unsafe' code 勾选

  • ArgumentException: The Assembly Newtonsoft.Json is referenced by JWT ('Assets/Plugins/JWT.dll'). But the dll is not allowed to be included or could not be found.
    Editor > Window > Package Manager > Packages: Unity registry > Newtonsoft Json选择后点击Install

  • Google.Protobuf.Reflection errors
    Assets目录下创建link.xml,包含以下内容

<linker>
<assembly fullname="Google.Protobuf" preserve="all"/>
<assembly fullname="com.unity.livecomm.core" preserve="all"/>
</linker>